A thread, stickied in the MXL Strategy Discussion Section. LFAQ: Less Frequently Asked Questions.Leech: Refers to the two modifiers: x% Life stolen per Hit or y% Mana stolen per Hit.Not actually just a Median acronym, this refers to the character screen (where you assign and view your stats such as strength), there are many situations where the information it gives is misleading or false. Grants +*5 to All Attributes and All Resists +5*% as well as the jewel's modifiers. A 'Runeword' created, similarly to RWs (see entry), by socketing any socketable gray item with Jewels. Doesn't work for bosses and some other creature types. Generally used as a synonym for OP, which, while not literally accurate, usually is, anyway. Used to determine item properties on dropping and crafting. Heroic bosses have a shield that makes them invulnerable, but it drops immunities from time to time. It has no bonuses, but it gains max sockets and double the benefit from Mystics Orbs. Honorific: A cube-crafted item (see cube recipe list for creation recipe).Grants the Gem's bonus * (#jewels+2), as well as the jewels' modifiers. A 'Runeword' created, similarly to RWs (see entry), by socketing any socketable gray item with Jewels +the appropriate Gem (of any quality), last. There are 2 sets of 3 runes each, that cannot be cubed, and can only drop in a specific area, and only in Destruction. An item modifier which increases the amount of gold that you find. If your character's attack or spell cast lasts for 5 frames, the character can attack 5 times per second. That thing you need to get to the next level, gained by killing enemies, finishing quests and consuming some items. Multiplies your total physical weapon damage in the same way as Enhanced Damage from skills. If there's an element, a '-', a number and possibly '%', it's this. E_R: or -e_r, short for '-% Enemy Resist.Which this is depends on context: weapons never get "enhanced defense" and armor never gets "enhanced damage" in Median. Second is a demon type monster considered by many to be the most useful reanimate, for it's Demon Blood aura. First is an item modifier which grants a % chance to double your damage. DS: Deadly Strike or Destroyer Shaman.Primary attribute that helps with hitting, avoid being hit, increases the damage of some weapons (mostly ranged) and is required to wear some items. More defense makes it less likely to get hit. (Not Median-only) The game which Median has modified. Grants a chance to cast when the appropriate condition is met. Needed to be able to use some cube recipes.
Very sought after, unsocketable, sacred unique jewel that spawns with a random active,(except Ennead and Black Road challenge character skill ). Refers to Diablo II with the expansion but without any modifications. Grants a chance to reduce monsters life by a %.
A "Secret" sacred unique amulet (only available on realm).
Can be increased with Dexterity and other means. Higher attack rating makes you more likely to hit an enemy. Depending on the context, it can mean an affix' affix level, or an item affix level. AC: Arcane Crystal or Armor Class (Defense).OR Absolute Value, a mathematical function that turns negative numbers to positive. Prevents damage of the stated element and heals you for the stated amount (can be # or %). Meaning Strength, Dexterity, Vitality and Energy. 2H: Two-Handed Weapon, Skill or Attack.1H: One-Handed Weapon, Skill or Attack.Some abbreviations have different meaning in a different context, so there are more entries in different sections. Use Ctrl+F to find what you're looking for, since some abbreviations are grouped with their other name, even if they start with a different letter. Some are pretty common in gaming language as a whole (like AoE).